Age/Gender: 27, Male
Location: Chicago Suburbs, IL
Job: Lead Game Designer
I work for YUKE's, who are most known for developing the WWE Smackdown games. I've also gotten some international recognition for my Proximity strategy game, plus others. I was on NG more in the past, but Clock Crew more now. More games coming to NG soon!
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 2,489 / 2,500
Exp. Rank #: 9,424
Voting Pow.: 5.75 votes
BBS Posts: 1,963 (0.66 per day)
Flash Reviews: 208
Music Reviews: 2
Trophies: 4
Stickers: 0
All Flash Reviews
208 Reviews | 51 w/ Responses
"I was going to make something like this once."
Only mine was going to be set in medieval times. It was just an exercise to see if I could do it, and I quickly got distracted by other projects. It's nice to see someone made one and see how it looks.
Author's Response:
heh, that's funny =) I actually got quickly distracted too... though i managed to create a viewable version :P
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Interesting idea, and I liked how the cameras can be shot out on you. The terrorists all look alike before you shoot them, though, so it's impossible to know when you have to shoot them in the head. I'd unload 2 or 3 shots into the guy and he still wouldn't go down and by the time I realized he had to be shot in the head he'd round the corner on me.
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Wouldn't change a thing. I'm jealous I didn't think of it :).
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Really interesting, even though I don't understand one lick of Russian. Very good animation.
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I tend to like really random humor, and this is a great example of it. I especially liked how at times scenes changed so fast you couldn't even see what happened. Great stuff.
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Very well done. Interesting, simple, unique, fun despite being drag and drop (I'm not a huge fan of that style of controls, but it was all that was appropriate for this game). Gets a little too overwhelming near the end, though. It seems no matter where or how fast you move these guys they'll be destroyed by something.
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"Cool, unique offshoot of Moon Lander."
Good job of taking the tired, overmade Moon Lander style of gameplay and changing it enough to make the game unique and fun. The game is very well made.
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Neat idea, and well made. I especially like the avoidance AI. The only thing I would do differently would be to make the game more endless and make each level more difficult, the enemies having more speed, shooting more often, etc. You may have already done that to some degree, but I didn't really notice it.
I look forward to seeing more games from you.
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Even less of a game than those stupid Olympic titles. It was an original idea at least, but this is a one time 30 sec game at most.
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Pretty neat idea, and could be used as an introduction to programming, although it needs more variety and things it can do, and more difficult puzzles. I enjoyed it.
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