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cableshaft

25 Movie Reviews w/ Response

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Couldn't agree more.

I was pretty angry at first, sitting through what a clock called "the greatest video game movie ever!" and seeing some real shit on the screen... but then you got to your ending, and your point. And you're so right.

It seems every time I submit any of my games one (or two) of these crappy sprite movies (not much better than this one) is submitted the same day, and snags the top or top two spots, giving my game a third place and most likely meaning it gets ignored, because as long as you have a video game character in your movie, you automatically get a 4.0+ rating on this site.

Where did all these obsessed video game freaks with no taste come from? Look, I love those games too, I grew up with them, but that doesn't mean I automatically hump anything that has my favorite video game characters' faces on them. Aren't you guys the same people who rip on how terrible all these video game-based movies in Hollywood are? Those, at least, had a score of people spending a lot of time and effort on them. These sprite movies DON'T.

It'd be one thing if they managed to be witty or clever or satirical, but they all have silly stupid slapstick humor, or have them "dance" to crappy pop music, because you can't do too much with the sprite set for a character meant for video games (run, jump, fly, and fight, that's just about it).

So congrats on expressing what the quiet minority has been thinking. Maybe the right people will get the message and knock it off, or stop voting this shit up to first place all the time.

F00D responds:

good lord this was a brilliant review, you've captured my thoughts exactly :')

Awesome.

That was really funny, and really well made. Good show.

stoners-lunchbox responds:

Thank you!

Nice...

That was pretty good, with a dash of awesome. Are you willing to take those tests now for realz? :P

Gregosan responds:

LOK, you think Spiderman and Superman are real?

Could have been better...

... some parts were just extremely slow paced and had (excessively) lazy animation. Like several scenes where a character tweened across the scene for 30 seconds, or did the same 2 second looped animation 30 times before anything changed. And most of it wasn't very humorous, but the few scenes that were, were hilarious.

Loved the Clockcrew trailer where the scenes switched before anyone had a chance to say their full lines, and the "found anything yet" "we ain't found shit!" while digging through the box that said "Normal Cartoons" on the side, and when it said "starring Matlock" and showed his face pasted on a webcam video of some moron dancing like in the JUMP AROUND series.

The rest was just kinda "eh", though, besides a few of the scenes looking kinda cool (beginning and end of part 2 stick out). You probably could have easily cut out about 90 seconds of this and had a MUCH more entertaining movie.

Much <3 to BlueHippo though anyway :P.

ZekeySpaceyLizard responds:

blah

I don't know why...

... but I found this pretty funny. I laughed pretty hard in several places. Except the ending. The ending was kinda subpar. But the rest was great. Especially Strawberry seeing Shotglass for the first time. slowly reaching towards her with his hands...*FAPFAPFAPFAPFAP*

Happy Clock Day!

biblo responds:

Heh heh heh. Thanks! :D

Nice...

I really like your drawing style, although I think this may be the 4th or 5th movie I've seen of yours that has a few of the same drawings in them (aka the one in the preview icon).

Happy Clock Day!

AubergineLock responds:

Well, almost everything in this movie is new, except for a couple of backgrounds i recycled, like the one in the preview picture. But i'm glad you liked it, thanks for the review :)

Hahaha!

That was awesome. I especially liked the part with "choose an option" psych out. I was just going for my mouse and "wait, no one gives a fuck what you think!" Completely unexpected, and hilarious.

Happy Clock Day!

Masquatto responds:

Thanks cableshaft. :] It means extra coming from you.

Eh...

...it wasn't all too great except the last couple scenes. The cat looked like it wanted to kill you (or whoever that was). The animation for ampm was pretty good too.

Happy Clock Day!

ampm responds:

Ya, it was me. Its weird. I have thrown that cat across the room, but it never leaves me side. I guess thats cause Im the one who opens it's food.

Nooo! You forgot the lego!

Hahaha, that was great. I love random humor. It ended a little too quickly though. I wanted more!

Happy Be-lated Clock Day!

ZenMicroClock responds:

hah thanks. And the only reason it ended so fast was because I wouldn't have been able to finish by the time I did. But don't worry, next year will most likely have a longer episode.

I realize I'm biased...

...heh, just look at my profile, but this isn't all that great, outside decent modeling of the tank and the modeling/animation of the Gumby inspired flash man. You were damn lucky to sneak a 5th place in on Clock Day of all days.

Only because so many morons submitted all the crappy clock movies today that your flash gets washed away into obscurity mere minutes after everyone gave their 5 for a protection point to avoid the balancing effect of being in the 50 most recently submitted movies list with a high score, just to manage to swipe an award out from under the much more deserving Renegade Clock and his awesome Broken Clocks movie.

Since you hate Clocks so much I bet you're thrilled :P. In that sense, congrats. But you didn't deserve it. Not today.

PureCarnage responds:

Ever eat oatmeal non-stop for 4 years? That's how I feel about every clock animation I have to grit through, now I don't hate 1% of the clock animations, only 99% of them, the really shitty ones w/ no effort.

I think I earned this place, and on clock day no less... that's something!

Veteran of the game industry, released 13 games over the past 8 years. Early support from Newgrounds convinced me to pursue a career out of making video games. Just released a new game on the iPhone called Track Lapse.

Brian Cable @cableshaft

Age 42, Male

Student, Game Dev

Illinois State University

Chicago Suburbs, IL

Joined on 10/5/00

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