Pretty good.
New Mini-Putt. Time for another 4 million views.
I really like how the course is laid out like a real life course this time and just moves between holes, and I think the graphics look a lot cleaner this time around, and I notice you've got circular shaped holes now.
However, this could be a lot better. The holes themselves are pretty sub-standard mini-golf design. I've seen much more interesting holes at actual golf courses (in small towns, even). Since this is a computer game you could bend the rules a lot and make them more interactive (maybe a UFO attack blasting in patterns on the hole, or mice scurrying around a mini-cheese maze hole, or something). There was an old Amiga game that did something like that and I loved playing.
Real life holes I've seen (most have at least 2-3 of these types throughout the course): Water hazards, sand traps, launching ramps, moving pistons, pinball reactions (those round and triangle things that shoot your ball if you hit them that I never know what they're called), earthquakes (the path shakes at random times), skeetball-like holes, shooting through waterfalls, and... that's about all I can remember, but it's been about 5 years since I last played a mini-golf course.
I realize it'd be really hard to do, but maybe these could be used as ideas for a future incarnation of the game. Good game though. Wish I had made a game with universal appeal that I could make unlimited incarnations of.